<!DOCTYPE PATCH  SYSTEM "http://vvvv.org/versions/vvvv45alpha31.1.dtd" >
   <PATCH nodename="C:\vvvv-sdk\vvvv45\packs\VVVV.Packs.Image\nodes\modules\DX11.Layer\CameraPreview (DX11.Layer).v4p" filename="C:\vvvv-sdk\vvvv45\VVVV.Packs.Image\lib\nodes\modules\DX11.Layer\CameraPreview (DX11.Layer).v4p" systemname="CameraPreview (DX11.Layer)">
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   <PIN encoded="0" pinname="Descriptive Name" slicecount="1" values="Layers">
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   <PIN pinname="Input Node" slicecount="1" values="||">
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   <PIN encoded="0" pinname="Descriptive Name" slicecount="1" values="|ViewProjection In|">
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   <PIN pinname="Output Node" visible="1">
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   <NODE componentmode="Hidden" id="17" nodename="Inverse (Transform)" systemname="Inverse (Transform)">
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   <PIN pinname="Source" visible="1" slicecount="1" values="||">
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   <PIN pinname="Transform Out" visible="1">
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   <LINK dstnodeid="17" dstpinname="Source" srcnodeid="13" srcpinname="Output Node">
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   <BOUNDS height="480" left="7200" top="240" type="Box" width="480">
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   <PIN pinname="Precision" slicecount="1" values="4">
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   <PIN pinname="Value Type" slicecount="1" values="Boolean">
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   <PIN pinname="Behavior" slicecount="1" values="Toggle">
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   <PIN encoded="0" pinname="Descriptive Name" slicecount="1" values="Enabled">
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   <PIN pinname="Y Output Value" visible="1">
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   <PIN pinname="Layer 1" visible="1">
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   <PIN pinname="Transform" visible="1">
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   <PIN pinname="Single Input" slicecount="1" values="1">
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   <PIN pinname="VerticesXYZ" visible="1">
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   <PIN pinname="From" slicecount="3" values="0,0,-1">
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   <PIN pinname="BinSize" slicecount="1" values="3">
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   </NODE>
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   <LINKPOINT x="1920" y="4770">
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   <NODE componentmode="Hidden" filename="%VVVV%\packs\DX11\nodes\dx11\Constant.fx" id="15" nodename="Constant (DX11.Effect)" systemname="Constant (DX11.Effect)">
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   <PIN pinname="Mesh" visible="1">
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   <PIN pinname="Layer" visible="1">
   </PIN>
   <PIN pinname="Transform" visible="1">
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   <PIN pinname="Render State" visible="1" slicecount="1" values="||">
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   <PIN pinname="Color">
   </PIN>
   <PIN pinname="Geometry" visible="1">
   </PIN>
   <PIN pinname="Transform In" visible="1">
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   <LINK dstnodeid="15" dstpinname="Color" srcnodeid="24" srcpinname="Color Output">
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   <LINK srcnodeid="15" srcpinname="Layer" dstnodeid="25" dstpinname="Layer 2">
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   <NODE componentmode="Hidden" id="18" nodename="Rasterizer (DX11.RenderState Advanced)" systemname="Rasterizer (DX11.RenderState Advanced)" filename="%VVVV%\packs\DX11\nodes\plugins\VVVV.DX11.Nodes.dll">
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   <PIN pinname="Render State Out" visible="1">
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   <PIN pinname="Fill Mode" slicecount="1" values="Wireframe">
   </PIN>
   <PIN pinname="Render State" visible="1" slicecount="1" values="||">
   </PIN>
   <PIN pinname="Enable Depth Clip" slicecount="1" values="1">
   </PIN>
   <PIN pinname="Enable Line AntiAlias" slicecount="1" values="1">
   </PIN>
   <PIN pinname="Enable MultiSampling" slicecount="1" values="1">
   </PIN>
   </NODE>
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   <PIN pinname="Mesh" visible="1">
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   <PIN pinname="Height">
   </PIN>
   <PIN pinname="Depth">
   </PIN>
   <PIN pinname="Width">
   </PIN>
   <PIN pinname="Geometry Out" visible="1">
   </PIN>
   <PIN pinname="SizeXYZ" slicecount="3" values="2,2,2">
   </PIN>
   </NODE>
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   <LINK srcnodeid="17" srcpinname="Transform Out" dstnodeid="15" dstpinname="Transform In" linkstyle="Bezier">
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   <LINK srcnodeid="23" srcpinname="Y Output Value" dstnodeid="25" dstpinname="Enabled">
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   <LINK srcnodeid="17" srcpinname="Transform Out" dstnodeid="26" dstpinname="Transform">
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   <BOUNDS type="Box" left="1275" top="2760" width="795" height="720">
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   <PIN pinname="Rows" slicecount="1" values="3">
   </PIN>
   <PIN pinname="Y Input Value" slicecount="9" values="2,0,-1,0,0,-1,0,2,-1">
   </PIN>
   <PIN pinname="Vector Size" slicecount="1" values="3">
   </PIN>
   <PIN pinname="Default" slicecount="1" values="|0, 0, 0|">
   </PIN>
   <PIN pinname="Columns" slicecount="1" values="3">
   </PIN>
   <PIN pinname="SliceCount Mode" slicecount="1" values="ColsRowsPages">
   </PIN>
   <PIN pinname="Y Output Value" visible="1">
   </PIN>
   </NODE>
   <LINK srcnodeid="31" srcpinname="Y Output Value" dstnodeid="26" dstpinname="VerticesXYZ">
   </LINK>
   </PATCH>